‘Godzilla: Destroy All Monsters Melee’ Is Getting a Long-Awaited Remaster and Fans Are Losing It
The kaiju brawler that a generation of GameCube owners grew up with is officially making a comeback. ‘Godzilla: Destroy All Monsters Melee Remastered’ is currently in development, according to Dealabs insider billbil-kun, who has a lengthy track record of correctly revealing information on upcoming hardware and software.
The remaster is reportedly being handled by Pipeworks, the same US studio that worked on the original game, and will be published by Atari. That continuity with the original development team is exactly the kind of detail that tends to put fan anxieties to rest, and given how beloved this title still is, the pressure to get it right is real.
The game will be coming to PlayStation 5, Xbox Series X/S and Nintendo Switch 2, with a PC version described as likely but not yet confirmed. It is said to cost $29.99 on PS5 and Xbox Series X/S, and $39.99 on Switch 2, with a physical edition confirmed for PS5 and Switch 2. That pricing places it firmly in the mid-tier remaster category, which feels appropriate for a passion project with a devoted but niche fanbase.
The remaster will modernize the experience and bring along additional content, including new online multiplayer support, since only local play was supported in the original release. Additional single-player story content and an overhauled unlock system are also part of the package. For fans who spent countless hours grinding through Adventure Mode on GameCube, the promise of expanded campaign content alone is enough to generate serious excitement.
The original ‘Godzilla: Destroy All Monsters Melee’ was released on GameCube in October 2002 before being ported to Xbox in April 2003. Its story followed a hostile alien species called the Vortaak taking control of Earth’s strongest monsters, with one monster breaking free and having to defeat the others before taking on Mechagodzilla to save the planet. The game featured multiple modes including Adventure Mode, Destruction Mode, Melee Mode for up to four players, Survival Mode, and Team Battle, with environmental destruction and collapsing buildings playing a major role in combat.
One fan on the Godzilla subreddit had asked less than a year ago to name one bad thing about ‘Destroy All Monsters Melee’, and the top response was simply that it had not been remastered yet. That exchange now reads like a piece of accidental prophecy.
The release date of November 3 makes the remaster one of only a handful of titles daring to launch anywhere near ‘Grand Theft Auto VI’, which is set for November 19. Whether Godzilla stomping into that window is bold strategy or blissful indifference, it at least gives players something to look forward to before the year’s biggest release swallows everything else whole.
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